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SchimmelSpreu83
Schimmel
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2 Following
Germany
I'm a Game-Programmer! ... I think
Joined on
2024-05-26
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2
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-04-20 17:21:12 +00:00
774b481865
Updated DebugDraw3D plugin
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-04-20 17:18:57 +00:00
1269e9a059
Some code cleanup
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-03-23 19:40:50 +00:00
1a96b31c7e
Added AnimPlayerRefactor addon
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-03-23 19:35:57 +00:00
4df3d03d07
Implemented a settings menu
71d967d988
Initial rhythm implementation (+shaders and stagelight)
a69ed298dc
Added a debug box mesh visualization for LevelStreamers (finding unload spots better)
339837fcb7
Renamed internal logger name with SPrint and added LimboConsole
Compare 4 commits »
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-03-19 18:19:30 +00:00
2462174a02
LevelStreamer improvements and WorldProxy changes
ca427041e7
Improved Interaction System and hover hints
478c859d33
Added dialogs with subtitles
Compare 3 commits »
Schimmel
created branch
full-refactor
in
GameDev/MagicNStuff
2026-03-08 22:19:21 +00:00
Schimmel
pushed to
full-refactor
at
GameDev/MagicNStuff
2026-03-08 22:19:21 +00:00
26e707f0e1
Moved vars in world state so it is more readable in the save
c255be1ead
precomputing all aabbs in level streamer instead of creating a new one every frame
9c2fb7ab9c
Implement save/load system
266f6f7257
Update uid and fix(?) controller icons plugin
0eff70ba1f
Created a new project and moved some stuff over (new game location is game)
Compare 5 commits »
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2026-01-26 18:16:38 +00:00
cae9576ed6
Updated to Godot 4.6
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2026-01-04 18:11:55 +00:00
9dc31a11f6
Refactored Interaction and Save System
9da3ddcf35
Many small changes and improvements
Compare 2 commits »
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2025-10-16 16:29:44 +00:00
f5b406c72f
(Tried to) Implement a way to sync audio with animation
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2025-10-14 18:15:12 +00:00
7e8f8a1d4d
Changed the way materials are stored on some dev models
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2025-10-14 17:02:05 +00:00
2981b94b26
So many changes I'm too lazy to list
Schimmel
created branch
chase-test
in
GameDev/MagicNStuff
2025-09-21 21:50:23 +00:00
Schimmel
pushed to
chase-test
at
GameDev/MagicNStuff
2025-09-21 21:50:23 +00:00
c219f6885a
Added the ability to load to the chase from the main menu
82cb7997d3
Added Chase Level with temporary music
Compare 2 commits »
Schimmel
pushed to
master
at
GameDev/MagicNStuff
2025-09-21 21:49:00 +00:00
a4100e3026
Changes to the player
31363b1d52
Moved some files (+Added VibrationComponent)
8a5373c340
Improved the level loading system
b3b73433a2
Added a loading text effect
Compare 4 commits »
Schimmel
pushed to
master
at
GameDev/MagicNStuff
2025-09-21 21:42:26 +00:00
2a60380258
Added Plugins
659c37aa23
Added a Hologram Projector (Floor) Model
Compare 2 commits »
Schimmel
pushed to
master
at
GameDev/MagicNStuff
2025-09-16 21:37:14 +00:00
9fccf98917
Huge Refactor (+upgrade to GD 4.5!)
Schimmel
pushed to
master
at
GameDev/MagicNStuff
2025-03-01 12:27:49 +00:00
c7f96c78c4
Huge changes
Schimmel
pushed to
master
at
GameDev/MagicNStuff
2025-02-25 21:35:57 +00:00
7bd8e95c0d
Added a temporary icon
Schimmel
created branch
master
in
GameDev/MagicNStuff
2025-02-25 21:07:07 +00:00
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