MagicNStuff/game/tools/debug_outline_material.tres
SchimmelSpreu83 94beee112e Some script improvements, clean-up and refactoring
- Refactored VibrationComponent (RumbleComponent)
-- Now supports multiple vibrations and adjustable curves.
-- Inspired by the RumblePak addon.

- Added a new startup scene.
2026-06-22 01:52:04 +02:00

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[gd_resource type="ShaderMaterial" format=3 uid="uid://cmsdf0apnwvpd"]
[ext_resource type="Shader" uid="uid://b3d0qp0pjfhmk" path="res://tools/debug_outline.gdshader" id="1_3pgam"]
[resource]
render_priority = 0
shader = ExtResource("1_3pgam")
shader_parameter/base_color = Color(0.3, 1, 0.3, 0.15)
shader_parameter/edge_color = Color(1, 1, 0.3, 0.8)
shader_parameter/edge_power = 3.0