..
animation_player_editor_calls.gd
Some script improvements, clean-up and refactoring
2026-06-22 01:52:04 +02:00
animation_player_editor_calls.gd.uid
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
cutscene_animation_player.gd
Some script improvements, clean-up and refactoring
2026-06-22 01:52:04 +02:00
cutscene_animation_player.gd.uid
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
debug_outline_material.tres
Some script improvements, clean-up and refactoring
2026-06-22 01:52:04 +02:00
debug_outline.gdshader
Added a debug box mesh visualization for LevelStreamers (finding unload spots better)
2026-03-23 20:25:06 +01:00
debug_outline.gdshader.uid
Added a debug box mesh visualization for LevelStreamers (finding unload spots better)
2026-03-23 20:25:06 +01:00
dialog_test_scene.tscn
Added dialogs with subtitles
2026-03-17 00:18:19 +01:00
editor_environment.tres
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
editor_panorama.png
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
editor_panorama.png.import
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
game_environment.tres
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00
time_music_animation_player.gd
Some script improvements, clean-up and refactoring
2026-06-22 01:52:04 +02:00
time_music_animation_player.gd.uid
Created a new project and moved some stuff over (new game location is game)
2026-02-25 21:49:50 +01:00