MagicNStuff/source/addons/SunshineClouds2/SunshineCloudsResource.tres

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[gd_resource type="CompositorEffect" script_class="SunshineClouds" load_steps=7 format=3 uid="uid://cwso0uu2smtap"]
[ext_resource type="RDShaderFile" uid="uid://dx1y5cye1m1hu" path="res://addons/SunshineClouds2/SunshineCloudsCompute.glsl" id="1_voubm"]
[ext_resource type="Texture2D" uid="uid://g02m2ewpwusq" path="res://addons/SunshineClouds2/NoiseTextures/HeightGradient.tres" id="2_u65m8"]
[ext_resource type="NoiseTexture3D" uid="uid://6ed3lvlpbqmg" path="res://addons/SunshineClouds2/NoiseTextures/LargeScaleNoise.tres" id="3_wiq2w"]
[ext_resource type="NoiseTexture3D" uid="uid://dxyewgt7o40m0" path="res://addons/SunshineClouds2/NoiseTextures/MediumScaleNoise.tres" id="4_ivfer"]
[ext_resource type="NoiseTexture3D" uid="uid://bnck2kxeg5bkg" path="res://addons/SunshineClouds2/NoiseTextures/SmallScaleNoise.tres" id="5_y5jkr"]
[ext_resource type="Script" uid="uid://d2lqbqhhnysnl" path="res://addons/SunshineClouds2/SunshineClouds.cs" id="6_xhin1"]
[resource]
resource_local_to_scene = false
resource_name = ""
enabled = true
effect_callback_type = 3
access_resolved_color = false
access_resolved_depth = true
needs_motion_vectors = true
needs_normal_roughness = false
script = ExtResource("6_xhin1")
HeightGradient = ExtResource("2_u65m8")
LargeScaleNoise = ExtResource("3_wiq2w")
MediumScaleNoise = ExtResource("4_ivfer")
SmallScaleNoise = ExtResource("5_y5jkr")
ComputeShader = ExtResource("1_voubm")
MaxStepCount = 300
LightingStepCount = 4
AccumilationDecay = 0.5
AtmosphericDensity = 0.36
CloudsDensity = 1.2418
CloudsSharpnessPower = 1.0
CloudsLightingSharpnessPower = 0.05
LightingDensity = 1.0
CloudsDetailPower = 0.6667
CloudsCoverage = 0.4955
LargeNoiseScale = 75994.8
MediumNoiseScale = 14989.8
SmallNoiseScale = 1987.84
MinStepDistance = 100.0
MaxStepDistance = 300.0
LightingStepDistance = 500.0
StepDistanceBias = 0.01
CloudFloor = 1500.0
CloudCeiling = 9000.0
LargeScaleCloudsPosition = Vector3(9317.58, 1737.45, 0)
MediumScaleCloudsPosition = Vector3(6720.82, 6128.07, 0)
DetailCloudsPosition = Vector3(-53.6912, 769.31, 0)
PrimaryDirectionalLightDirection = Vector3(0.5, 0.5, -0.5)
PrimaryDirectionalLightColor = Color(0.5518, 0.77163, 0.89, 0.0588235)
AmbientLightColor = Color(0.0237, 0.029265, 0.03, 1)
DistanceFogColor = Color(1, 1, 1, 1)
GroundColor = Color(0.00641735, 0.00546294, 0.00498879, 1)
metadata/_custom_type_script = "uid://d2lqbqhhnysnl"