- Added an event when switching to another input device. - Added InitialSetupMenu, which shows up when starting the game for the first time. - Updated entrance hall csg. - Added DialogBank for easier localization. - Shaders can now be paused and time scaled. - Added shading the edges of the beating lightbeam shader. |
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|---|---|---|
| .. | ||
| bar_test.gdshader | ||
| bar_test.gdshader.uid | ||
| beat_test.gdshader | ||
| beat_test.gdshader.uid | ||
| beating_lightbeam.gdshader | ||
| beating_lightbeam.gdshader.uid | ||
| beating_surface.gdshader | ||
| beating_surface.gdshader.uid | ||
| rhythm_helper.gdshaderinc | ||
| rhythm_helper.gdshaderinc.uid | ||