MagicNStuff/source/addons/SunshineClouds2/SunshineCloudsGDTestResource.tres

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[gd_resource type="CompositorEffect" script_class="SunshineCloudsGD" load_steps=12 format=3 uid="uid://560d7ytxsg8x"]
[ext_resource type="RDShaderFile" uid="uid://dx1y5cye1m1hu" path="res://addons/SunshineClouds2/SunshineCloudsCompute.glsl" id="1_tv1nj"]
[ext_resource type="CompressedTexture3D" uid="uid://dei12lsgrjpyu" path="res://addons/SunshineClouds2/NoiseTextures/curl_noise_varied.tga" id="2_tv1nj"]
[ext_resource type="CompressedTexture3D" uid="uid://b3uyfsp4in821" path="res://addons/SunshineClouds2/NoiseTextures/bluenoise_Dither.png" id="3_1ah3a"]
[ext_resource type="Texture2D" uid="uid://de2nsujnhdlg0" path="res://addons/SunshineClouds2/NoiseTextures/ExtraLargeScaleNoise.tres" id="4_wc4ok"]
[ext_resource type="Texture2D" uid="uid://g02m2ewpwusq" path="res://addons/SunshineClouds2/NoiseTextures/HeightGradient.tres" id="5_rjkq8"]
[ext_resource type="NoiseTexture3D" uid="uid://6ed3lvlpbqmg" path="res://addons/SunshineClouds2/NoiseTextures/LargeScaleNoise.tres" id="6_gbwfl"]
[ext_resource type="NoiseTexture3D" uid="uid://dxyewgt7o40m0" path="res://addons/SunshineClouds2/NoiseTextures/MediumScaleNoise.tres" id="7_ttvxe"]
[ext_resource type="RDShaderFile" uid="uid://chxheyp4eohbc" path="res://addons/SunshineClouds2/SunshineCloudsPostCompute.glsl" id="8_5qsws"]
[ext_resource type="RDShaderFile" uid="uid://crfpk8ta4qxsk" path="res://addons/SunshineClouds2/SunshineCloudsPreCompute.glsl" id="9_qvdau"]
[ext_resource type="Script" uid="uid://dnblgqynq1t7l" path="res://addons/SunshineClouds2/SunshineClouds.gd" id="10_ynas1"]
[ext_resource type="NoiseTexture3D" uid="uid://bnck2kxeg5bkg" path="res://addons/SunshineClouds2/NoiseTextures/SmallScaleNoise.tres" id="11_oob35"]
[resource]
resource_local_to_scene = false
resource_name = ""
enabled = true
effect_callback_type = 2
access_resolved_color = true
access_resolved_depth = true
needs_motion_vectors = true
needs_normal_roughness = false
needs_separate_specular = false
script = ExtResource("10_ynas1")
clouds_coverage = 0.572
clouds_density = 1.0
atmospheric_density = 0.5
clouds_anisotropy = 0.3
cloud_ambient_color = Color(0.351825, 0.624474, 0.784178, 1)
atmosphere_color = Color(0.80121, 0.892869, 0.961545, 1)
ambient_occlusion_color = Color(0.17, 0.04386, 0.0272, 0.54902)
extra_large_noise_scale = 320000.0
large_noise_scale = 50000.0
medium_noise_scale = 6000.0
small_noise_scale = 2500.0
clouds_sharpness = 1.0
clouds_detail_strength = 0.9
curl_noise_strength = 5000.0
lighting_sharpness = 0.05
lighting_density = 0.55
cloud_floor = 1500.0
cloud_ceiling = 25000.0
max_step_count = 50.0
max_lighting_steps = 32.0
resolution_scale = 0
lod_bias = 1.0
accumulation_decay = 0.5
dither_noise = ExtResource("3_1ah3a")
height_gradient = ExtResource("5_rjkq8")
extra_large_noise_patterns = ExtResource("4_wc4ok")
large_scale_noise = ExtResource("6_gbwfl")
medium_scale_noise = ExtResource("7_ttvxe")
small_scale_noise = ExtResource("11_oob35")
curl_noise = ExtResource("2_tv1nj")
dither_speed = 100.0
blur_power = 2.0
blur_quality = 1.0
min_step_distance = 100.0
max_step_distance = 600.0
lighting_travel_distance = 5000.0
pre_pass_compute_shader = ExtResource("9_qvdau")
compute_shader = ExtResource("1_tv1nj")
post_pass_compute_shader = ExtResource("8_5qsws")
extra_large_scale_clouds_position = Vector3(48234.7, 0, 48234.7)
large_scale_clouds_position = Vector3(12997.9, 0, 12997.9)
medium_scale_clouds_position = Vector3(-2794.2, 0, -2794.2)
detail_clouds_position = Vector3(-722.566, 722.566, -722.566)
current_time = 952.838
directional_lights_data = Array[Vector4]([Vector4(0.298016, 0.410183, -0.861938, 32), Vector4(0.937703, 0.780682, 0.675313, 1.06334), Vector4(0.156437, 0.215317, 0.963933, 6), Vector4(0.532392, 0.762997, 0.90349, 0.0368955)])
point_lights_data = Array[Vector4]([])
metadata/_custom_type_script = "uid://dnblgqynq1t7l"