[gd_resource type="CompositorEffect" script_class="SunshineCloudsGD" load_steps=12 format=3 uid="uid://560d7ytxsg8x"] [ext_resource type="RDShaderFile" uid="uid://dx1y5cye1m1hu" path="res://addons/SunshineClouds2/SunshineCloudsCompute.glsl" id="1_tv1nj"] [ext_resource type="CompressedTexture3D" uid="uid://dei12lsgrjpyu" path="res://addons/SunshineClouds2/NoiseTextures/curl_noise_varied.tga" id="2_tv1nj"] [ext_resource type="CompressedTexture3D" uid="uid://b3uyfsp4in821" path="res://addons/SunshineClouds2/NoiseTextures/bluenoise_Dither.png" id="3_1ah3a"] [ext_resource type="Texture2D" uid="uid://de2nsujnhdlg0" path="res://addons/SunshineClouds2/NoiseTextures/ExtraLargeScaleNoise.tres" id="4_wc4ok"] [ext_resource type="Texture2D" uid="uid://g02m2ewpwusq" path="res://addons/SunshineClouds2/NoiseTextures/HeightGradient.tres" id="5_rjkq8"] [ext_resource type="NoiseTexture3D" uid="uid://6ed3lvlpbqmg" path="res://addons/SunshineClouds2/NoiseTextures/LargeScaleNoise.tres" id="6_gbwfl"] [ext_resource type="NoiseTexture3D" uid="uid://dxyewgt7o40m0" path="res://addons/SunshineClouds2/NoiseTextures/MediumScaleNoise.tres" id="7_ttvxe"] [ext_resource type="RDShaderFile" uid="uid://chxheyp4eohbc" path="res://addons/SunshineClouds2/SunshineCloudsPostCompute.glsl" id="8_5qsws"] [ext_resource type="RDShaderFile" uid="uid://crfpk8ta4qxsk" path="res://addons/SunshineClouds2/SunshineCloudsPreCompute.glsl" id="9_qvdau"] [ext_resource type="Script" uid="uid://dnblgqynq1t7l" path="res://addons/SunshineClouds2/SunshineClouds.gd" id="10_ynas1"] [ext_resource type="NoiseTexture3D" uid="uid://bnck2kxeg5bkg" path="res://addons/SunshineClouds2/NoiseTextures/SmallScaleNoise.tres" id="11_oob35"] [resource] resource_local_to_scene = false resource_name = "" enabled = true effect_callback_type = 2 access_resolved_color = true access_resolved_depth = true needs_motion_vectors = true needs_normal_roughness = false needs_separate_specular = false script = ExtResource("10_ynas1") clouds_coverage = 0.572 clouds_density = 1.0 atmospheric_density = 0.5 clouds_anisotropy = 0.3 cloud_ambient_color = Color(0.351825, 0.624474, 0.784178, 1) atmosphere_color = Color(0.80121, 0.892869, 0.961545, 1) ambient_occlusion_color = Color(0.17, 0.04386, 0.0272, 0.54902) extra_large_noise_scale = 320000.0 large_noise_scale = 50000.0 medium_noise_scale = 6000.0 small_noise_scale = 2500.0 clouds_sharpness = 1.0 clouds_detail_strength = 0.9 curl_noise_strength = 5000.0 lighting_sharpness = 0.05 lighting_density = 0.55 cloud_floor = 1500.0 cloud_ceiling = 25000.0 max_step_count = 50.0 max_lighting_steps = 32.0 resolution_scale = 0 lod_bias = 1.0 accumulation_decay = 0.5 dither_noise = ExtResource("3_1ah3a") height_gradient = ExtResource("5_rjkq8") extra_large_noise_patterns = ExtResource("4_wc4ok") large_scale_noise = ExtResource("6_gbwfl") medium_scale_noise = ExtResource("7_ttvxe") small_scale_noise = ExtResource("11_oob35") curl_noise = ExtResource("2_tv1nj") dither_speed = 100.0 blur_power = 2.0 blur_quality = 1.0 min_step_distance = 100.0 max_step_distance = 600.0 lighting_travel_distance = 5000.0 pre_pass_compute_shader = ExtResource("9_qvdau") compute_shader = ExtResource("1_tv1nj") post_pass_compute_shader = ExtResource("8_5qsws") extra_large_scale_clouds_position = Vector3(48234.7, 0, 48234.7) large_scale_clouds_position = Vector3(12997.9, 0, 12997.9) medium_scale_clouds_position = Vector3(-2794.2, 0, -2794.2) detail_clouds_position = Vector3(-722.566, 722.566, -722.566) current_time = 952.838 directional_lights_data = Array[Vector4]([Vector4(0.298016, 0.410183, -0.861938, 32), Vector4(0.937703, 0.780682, 0.675313, 1.06334), Vector4(0.156437, 0.215317, 0.963933, 6), Vector4(0.532392, 0.762997, 0.90349, 0.0368955)]) point_lights_data = Array[Vector4]([]) metadata/_custom_type_script = "uid://dnblgqynq1t7l"