73 lines
3.5 KiB
Plaintext
73 lines
3.5 KiB
Plaintext
[gd_resource type="CompositorEffect" script_class="SunshineClouds" load_steps=12 format=3 uid="uid://ck8ll5tq66bkd"]
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[ext_resource type="RDShaderFile" uid="uid://dx1y5cye1m1hu" path="res://addons/SunshineClouds2/SunshineCloudsCompute.glsl" id="1_egrld"]
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[ext_resource type="Texture2D" uid="uid://g02m2ewpwusq" path="res://addons/SunshineClouds2/NoiseTextures/HeightGradient.tres" id="2_2oqac"]
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[ext_resource type="CompressedTexture3D" uid="uid://dei12lsgrjpyu" path="res://addons/SunshineClouds2/NoiseTextures/curl_noise_varied.tga" id="2_6cfoo"]
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[ext_resource type="CompressedTexture3D" uid="uid://b3uyfsp4in821" path="res://addons/SunshineClouds2/NoiseTextures/bluenoise_Dither.png" id="2_j2m45"]
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[ext_resource type="Texture2D" uid="uid://de2nsujnhdlg0" path="res://addons/SunshineClouds2/NoiseTextures/ExtraLargeScaleNoise.tres" id="4_3tjk5"]
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[ext_resource type="NoiseTexture3D" uid="uid://dxyewgt7o40m0" path="res://addons/SunshineClouds2/NoiseTextures/MediumScaleNoise.tres" id="4_6cfoo"]
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[ext_resource type="NoiseTexture3D" uid="uid://6ed3lvlpbqmg" path="res://addons/SunshineClouds2/NoiseTextures/LargeScaleNoise.tres" id="5_3tjk5"]
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[ext_resource type="NoiseTexture3D" uid="uid://bnck2kxeg5bkg" path="res://addons/SunshineClouds2/NoiseTextures/SmallScaleNoise.tres" id="5_w4rkf"]
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[ext_resource type="Script" uid="uid://d2lqbqhhnysnl" path="res://addons/SunshineClouds2/SunshineClouds.cs" id="6_3tjk5"]
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[ext_resource type="RDShaderFile" uid="uid://chxheyp4eohbc" path="res://addons/SunshineClouds2/SunshineCloudsPostCompute.glsl" id="6_6cfoo"]
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[ext_resource type="RDShaderFile" uid="uid://crfpk8ta4qxsk" path="res://addons/SunshineClouds2/SunshineCloudsPreCompute.glsl" id="6_j2m45"]
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[resource]
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resource_local_to_scene = false
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resource_name = ""
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enabled = true
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effect_callback_type = 2
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access_resolved_color = true
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access_resolved_depth = true
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needs_motion_vectors = true
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needs_normal_roughness = false
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needs_separate_specular = false
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script = ExtResource("6_3tjk5")
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CloudsCoverage = 0.562
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CloudsDensity = 1.0
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AtmosphericDensity = 0.5
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CloudsAnisotropy = 0.1
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CloudAmbientColor = Color(0.562556, 0.722387, 0.880502, 1)
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AtmosphereColor = Color(0.559249, 0.746316, 0.91, 1)
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AmbientOcclusionColor = Color(0.24, 0.09648, 0.0744, 0.568627)
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ExtraLargeNoiseScale = 323077.0
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LargeNoiseScale = 53286.7
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MediumNoiseScale = 6104.24
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SmallNoiseScale = 2901.59
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CloudsSharpness = 0.5
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CloudsDetailPower = 0.698
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CurlNoiseStrength = 5000.0
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LightingSharpness = 0.05
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LightingDensity = 0.558
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CloudFloor = 1500.0
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CloudCeiling = 25000.0
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MaxStepCount = 200
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MaxLightingSteps = 32
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ResolutionScale = 1
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LODBias = 0.5
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AccumilationDecay = 0.5
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DitherNoise = ExtResource("2_j2m45")
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HeightGradient = ExtResource("2_2oqac")
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ExtraLargeNoisePatterns = ExtResource("4_3tjk5")
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LargeScaleNoise = ExtResource("5_3tjk5")
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MediumScaleNoise = ExtResource("4_6cfoo")
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SmallScaleNoise = ExtResource("5_w4rkf")
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CurlNoise = ExtResource("2_6cfoo")
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DitherSpeed = 129.63
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BlurPower = 2.0
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BlurQuality = 1.0
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MinStepDistance = 100.0
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MaxStepDistance = 300.0
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LightingTravelDistance = 5000.0
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PrePassComputeShader = ExtResource("6_j2m45")
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ComputeShader = ExtResource("1_egrld")
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PostPassComputeShader = ExtResource("6_6cfoo")
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ExtraLargeScaleCloudsPosition = Vector3(15488.2, 0, 0)
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LargeScaleCloudsPosition = Vector3(11063.7, 0, 0)
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MediumScaleCloudsPosition = Vector3(-1678.69, 0, 0)
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DetailCloudsPosition = Vector3(-938.754, 938.754, 0)
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CurrentTime = 4469.32
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DirectionalLightsData = Array[Vector4]([Vector4(0.576611, 0.793637, -0.194062, 12), Vector4(0.999994, 0.968546, 0.936683, 1.09778)])
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PointLightsData = Array[Vector4]([])
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metadata/_custom_type_script = "uid://d2lqbqhhnysnl"
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