MagicNStuff/source
SchimmelSpreu83 c7f96c78c4 Huge changes
Implemented spawn points correctly.
Added saving & loading (currently only implemented with the spawn_index).
You can now set spawn indicies in the DynamicAreaLoader to automatically load when the game is set to that value (on ready).
Added configuration warnings to DynamicAreaLoader & PlayerSpawnPoint

Added some generic translation (pot) files.
Added AudioManager autoload to play, stop, fade audio streams (and set the bus directly).
Added SceneFader autoload.
Added SaveManager autoload.
Added OptionsMenu with currently only volume sliders and a fullscreen toggle button.
Added PauseMenu
2025-03-01 13:28:21 +01:00
..
addons Initial Project Upload 2025-02-25 22:07:11 +01:00
components Huge changes 2025-03-01 13:28:21 +01:00
globals Huge changes 2025-03-01 13:28:21 +01:00
localization Huge changes 2025-03-01 13:28:21 +01:00
maps/_dynamic_load_test Huge changes 2025-03-01 13:28:21 +01:00
resources Huge changes 2025-03-01 13:28:21 +01:00
.editorconfig Initial Project Upload 2025-02-25 22:07:11 +01:00
game.gd Huge changes 2025-03-01 13:28:21 +01:00
game.gd.uid Huge changes 2025-03-01 13:28:21 +01:00
game.tscn Huge changes 2025-03-01 13:28:21 +01:00
godot_icon.svg Added a temporary icon 2025-02-25 22:36:26 +01:00
godot_icon.svg.import Added a temporary icon 2025-02-25 22:36:26 +01:00
icon.svg Added a temporary icon 2025-02-25 22:36:26 +01:00
icon.svg.import Added a temporary icon 2025-02-25 22:36:26 +01:00
project.godot Huge changes 2025-03-01 13:28:21 +01:00