- Improved the TimedMusicAnimationPlayer. - Added function call exclusions in AnimPlayerEditorCalls (currently 'free' and 'queue_free'). - Added a weak controller setting, which boosts controller vibrations if the controller needs just more kick. - Changed some material settings.
20 lines
777 B
Plaintext
20 lines
777 B
Plaintext
[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://d2wd6sxagg32u"]
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[ext_resource type="Texture2D" uid="uid://4i8fdfniellp" path="res://assets/materials/cloth/red_cloth_albedo.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://b6mde3k4osqsq" path="res://assets/materials/cloth/red_cloth_normal.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://cn83cshjcu5fm" path="res://assets/materials/cloth/red_cloth_heightmap.png" id="4"]
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[resource]
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albedo_texture = ExtResource("1")
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metallic = 0.05
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roughness = 0.95
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normal_enabled = true
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normal_texture = ExtResource("3")
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heightmap_enabled = true
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heightmap_scale = 2.5
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heightmap_deep_parallax = true
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heightmap_min_layers = 8
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heightmap_max_layers = 32
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heightmap_texture = ExtResource("4")
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texture_filter = 5
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