MagicNStuff/game/assets/shaders/rhythm
SchimmelSpreu83 94beee112e Some script improvements, clean-up and refactoring
- Refactored VibrationComponent (RumbleComponent)
-- Now supports multiple vibrations and adjustable curves.
-- Inspired by the RumblePak addon.

- Added a new startup scene.
2026-06-22 01:52:04 +02:00
..
bar_test.gdshader Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
bar_test.gdshader.uid Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
beat_test.gdshader Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
beat_test.gdshader.uid Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
beating_lightbeam.gdshader Some script improvements, clean-up and refactoring 2026-06-22 01:52:04 +02:00
beating_lightbeam.gdshader.uid Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
beating_surface.gdshader Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
beating_surface.gdshader.uid Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
rhythm_helper.gdshaderinc Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00
rhythm_helper.gdshaderinc.uid Initial rhythm implementation (+shaders and stagelight) 2026-03-23 20:28:11 +01:00