MagicNStuff/source/components/hazards/saw/saw.gd
2025-02-25 22:07:11 +01:00

11 lines
256 B
GDScript

extends Node3D
@export var spin_speed: float = 7.0
@onready var saw_skin: Node3D = $SawSkin
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _physics_process(delta: float) -> void:
saw_skin.rotate_z(spin_speed * delta)