- Added an event when switching to another input device. - Added InitialSetupMenu, which shows up when starting the game for the first time. - Updated entrance hall csg. - Added DialogBank for easier localization. - Shaders can now be paused and time scaled. - Added shading the edges of the beating lightbeam shader. |
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| .. | ||
| plugin.cfg | ||
| plugin.gd | ||
| plugin.gd.uid | ||
| version_display.gd | ||
| version_display.gd.uid | ||
| version_display.tscn | ||