- Added a indev magician model. - Added a screen shader. - Also updated the project to 4.7. - Added new custom dev texture.
10 lines
309 B
Plaintext
10 lines
309 B
Plaintext
[gd_resource type="StandardMaterial3D" format=3 uid="uid://ue5qf3r3ockm"]
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[ext_resource type="Texture2D" uid="uid://dw3af4ir446rk" path="res://assets/dev/dark/texture_13.png" id="1_oojfm"]
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[resource]
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albedo_texture = ExtResource("1_oojfm")
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uv1_triplanar = true
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uv1_world_triplanar = true
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texture_filter = 5
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