127 lines
4.4 KiB
Plaintext
127 lines
4.4 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://dtvko3mm2ow5r"]
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[ext_resource type="CompositorEffect" uid="uid://ck8ll5tq66bkd" path="res://addons/SunshineClouds2/SunshineCloudsTestResource.tres" id="1_0ff65"]
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[ext_resource type="Script" uid="uid://dfj074g0bsaan" path="res://addons/SunshineClouds2/SunshineCloudsDriver.cs" id="2_0ff65"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_20awl"]
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[sub_resource type="Sky" id="Sky_y65jo"]
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sky_material = SubResource("ProceduralSkyMaterial_20awl")
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[sub_resource type="Environment" id="Environment_x3ayj"]
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background_mode = 2
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sky = SubResource("Sky_y65jo")
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tonemap_mode = 2
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ssil_radius = 10000.0
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ssil_intensity = 9.28
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ssil_sharpness = 1.0
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glow_enabled = true
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fog_mode = 1
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fog_density = 1.0
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[sub_resource type="Compositor" id="Compositor_0ff65"]
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compositor_effects = Array[CompositorEffect]([ExtResource("1_0ff65")])
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[sub_resource type="Gradient" id="Gradient_0ff65"]
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offsets = PackedFloat32Array(0.0127389, 1)
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colors = PackedColorArray(0, 0, 0, 0, 1, 1, 1, 1)
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_iiaqv"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_566xq"]
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color_ramp = SubResource("Gradient_0ff65")
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noise = SubResource("FastNoiseLite_iiaqv")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fnpmq"]
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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albedo_color = Color(0.67621, 0.558233, 0.425126, 1)
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albedo_texture = SubResource("NoiseTexture2D_566xq")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_41wtw"]
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albedo_color = Color(0.336454, 0.393507, 0.275599, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0ff65"]
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albedo_color = Color(0.430953, 0.18608, 0.128975, 1)
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[node name="CompositorTestScene" type="Node3D"]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.806192, -0.482922, 0.341819, 0.157336, 0.381945, 0.910694, -0.57035, 0.787974, -0.23194, 0, 0, 0)
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shadow_enabled = true
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directional_shadow_max_distance = 20000.0
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_x3ayj")
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compositor = SubResource("Compositor_0ff65")
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[node name="CSGSphere3D2" type="CSGSphere3D" parent="."]
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transform = Transform3D(10, 0, 0, 0, 35.4701, -0.168448, 0, 0.6257, 9.54912, 13.0769, 0, 7.19241)
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material_override = SubResource("StandardMaterial3D_fnpmq")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -15.6772, 0)
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size = Vector3(400000, 1, 400000)
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material = SubResource("StandardMaterial3D_41wtw")
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[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 2000)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D2" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 4000)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D3" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 6000)
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radius = 250.0
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height = 10000.0
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sides = 32
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material = SubResource("StandardMaterial3D_0ff65")
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[node name="CSGCylinder3D4" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 8000)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D5" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 10346)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D6" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 12346)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D7" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 14346)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="CSGCylinder3D8" type="CSGCylinder3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2000, 5000, 16346)
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radius = 250.0
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height = 10000.0
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sides = 32
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[node name="SunshineCloudsDriver" type="Node" parent="."]
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script = ExtResource("2_0ff65")
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CloudsResource = ExtResource("1_0ff65")
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WindDirection = Vector3(0, -0.1, 1)
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ExtraLargeStructuresWindSpeed = 10.0
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LargeStructuresWindSpeed = 150.0
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LargeCloudsPos = Vector3(-16368.7, 17524.6, -17010.4)
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MediumCloudsPos = Vector3(365.74, 4801.03, -3466.45)
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SmallCloudsPos = Vector3(71.7182, -763.567, -1142.21)
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metadata/_custom_type_script = "uid://dfj074g0bsaan"
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