- LevelStreamer gizmo preview now updates when it's transform changes. - Cleaned up main menu. - Seperated entrance hall section into it's own scene (level).
129 lines
3.9 KiB
Plaintext
129 lines
3.9 KiB
Plaintext
[gd_scene format=3 uid="uid://7v62dybcabgw"]
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[ext_resource type="Script" uid="uid://ckaouf136x7rh" path="res://src/ui/main_menu/main_menu.gd" id="1_2hyyg"]
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[ext_resource type="Material" uid="uid://c38215ysnknyk" path="res://assets/dev/dark/dark_01.tres" id="2_4ux21"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4ux21"]
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sky_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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ground_horizon_color = Color(0.66224277, 0.6717428, 0.6867428, 1)
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[sub_resource type="Sky" id="Sky_osdni"]
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sky_material = SubResource("ProceduralSkyMaterial_4ux21")
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[sub_resource type="Environment" id="Environment_3oi2e"]
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background_mode = 2
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sky = SubResource("Sky_osdni")
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ambient_light_source = 2
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ambient_light_color = Color(0.4390491, 0.43904912, 0.43904912, 1)
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tonemap_mode = 2
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glow_enabled = true
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[node name="MainMenu" type="Control" unique_id=481021069]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_2hyyg")
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metadata/_custom_type_script = "uid://ckaouf136x7rh"
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[node name="TitleLabel" type="Label" parent="." unique_id=1640031714]
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layout_mode = 1
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anchors_preset = 10
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anchor_right = 1.0
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offset_bottom = 23.0
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grow_horizontal = 2
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theme_override_font_sizes/font_size = 64
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text = "Magic N' Stuff"
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horizontal_alignment = 1
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[node name="MainButtons" type="VBoxContainer" parent="." unique_id=1004196398]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ContinueButton" type="Button" parent="MainButtons" unique_id=1728808770]
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unique_name_in_owner = true
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layout_mode = 2
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text = "CONTINUE"
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[node name="LoadButton" type="Button" parent="MainButtons" unique_id=972924585]
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unique_name_in_owner = true
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layout_mode = 2
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text = "LOAD"
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[node name="NewGameButton" type="Button" parent="MainButtons" unique_id=91755502]
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unique_name_in_owner = true
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layout_mode = 2
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text = "NEW_GAME"
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[node name="QuitButton" type="Button" parent="MainButtons" unique_id=851953121]
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unique_name_in_owner = true
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layout_mode = 2
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text = "QUIT"
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[node name="SavesScrollContainer" type="ScrollContainer" parent="." unique_id=1084479536]
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unique_name_in_owner = true
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visible = false
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.3324653
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anchor_top = 0.24691358
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anchor_right = 0.6675347
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anchor_bottom = 0.75308645
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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follow_focus = true
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metadata/_edit_use_anchors_ = true
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[node name="SavesContainer" type="VBoxContainer" parent="SavesScrollContainer" unique_id=665774472]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="Button" type="Button" parent="SavesScrollContainer/SavesContainer" unique_id=784511958]
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layout_mode = 2
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text = "Save 1"
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[node name="Button2" type="Button" parent="SavesScrollContainer/SavesContainer" unique_id=1926271686]
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layout_mode = 2
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text = "Save 1"
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[node name="Button3" type="Button" parent="SavesScrollContainer/SavesContainer" unique_id=929881066]
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layout_mode = 2
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text = "Save 1"
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[node name="Button4" type="Button" parent="SavesScrollContainer/SavesContainer" unique_id=366833041]
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layout_mode = 2
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text = "Save 1"
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[node name="Background" type="Node3D" parent="." unique_id=877986421]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="Background" unique_id=3797920]
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environment = SubResource("Environment_3oi2e")
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[node name="Camera3D" type="Camera3D" parent="Background" unique_id=1208848045]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -0.90000004)
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[node name="Geometry" type="CSGCombiner3D" parent="Background" unique_id=1192727861]
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[node name="CSGBox3D" type="CSGBox3D" parent="Background/Geometry" unique_id=1467898282]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, -3)
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flip_faces = true
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size = Vector3(9, 5, 6)
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material = ExtResource("2_4ux21")
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