MagicNStuff/game/tools/debug_outline_material.tres
2026-03-23 20:25:06 +01:00

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[gd_resource type="ShaderMaterial" format=3 uid="uid://cmsdf0apnwvpd"]
[ext_resource type="Shader" uid="uid://b3d0qp0pjfhmk" path="res://tools/debug_outline.gdshader" id="1_3pgam"]
[resource]
render_priority = 0
shader = ExtResource("1_3pgam")
shader_parameter/base_color = Color(0.3, 1, 0.3, 0.15)
shader_parameter/edge_color = Color(1, 1, 0.3, 0.8)
shader_parameter/edge_power = 3.0
shader_parameter/box_center = Vector3(0, 0, 0)
shader_parameter/box_extents = Vector3(0, 0, 0)