[gd_resource type="NoiseTexture3D" load_steps=2 format=3 uid="uid://6ed3lvlpbqmg"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_o0m1u"] noise_type = 2 seed = 2 frequency = 0.0382 [resource] width = 128 height = 128 depth = 128 noise = SubResource("FastNoiseLite_o0m1u") seamless = true invert = true seamless_blend_skirt = 0.487