[gd_scene load_steps=11 format=3 uid="uid://c1jy5gwigpsrl"] [ext_resource type="CompositorEffect" uid="uid://v0kty216hlxo" path="res://NewCloudsGD.tres" id="1_nv18y"] [ext_resource type="Script" uid="uid://bxlm4e5qfb7uu" path="res://addons/SunshineClouds2/SunshineCloudEffector.gd" id="3_afwv5"] [ext_resource type="Script" uid="uid://djusduuxf0voj" path="res://addons/SunshineClouds2/SunshineCloudsDriver.gd" id="3_unbdf"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_unbdf"] sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1) [sub_resource type="Sky" id="Sky_nuogy"] sky_material = SubResource("ProceduralSkyMaterial_unbdf") [sub_resource type="Environment" id="Environment_ftegy"] background_mode = 2 sky = SubResource("Sky_nuogy") tonemap_mode = 2 glow_enabled = true [sub_resource type="Compositor" id="Compositor_nuogy"] compositor_effects = Array[CompositorEffect]([ExtResource("1_nv18y")]) [sub_resource type="CylinderMesh" id="CylinderMesh_o8tia"] height = 1.0 [sub_resource type="PlaneMesh" id="PlaneMesh_o8tia"] size = Vector2(10, 10) [sub_resource type="CapsuleMesh" id="CapsuleMesh_nv18y"] [node name="ExampleScene" type="Node3D"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ftegy") compositor = SubResource("Compositor_nuogy") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.866025, -0.28213, 0.412798, 0, 0.825596, 0.564261, -0.5, 0.488664, -0.714988, -8, 2, -2) shadow_enabled = true [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1000, 0, 0, 0, 12000, 0, 0, 0, 1000, 6000, 6000, 0) mesh = SubResource("CylinderMesh_o8tia") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1000, 0, 0, 0, 12000, 0, 0, 0, 1000, 6000, 6000, -40000) mesh = SubResource("CylinderMesh_o8tia") [node name="MeshInstance3D3" type="MeshInstance3D" parent="."] transform = Transform3D(1000, 0, 0, 0, 12000, 0, 0, 0, 1000, 6000, 6000, -20000) mesh = SubResource("CylinderMesh_o8tia") [node name="MeshInstance3D4" type="MeshInstance3D" parent="."] transform = Transform3D(1000, 0, 0, 0, 12000, 0, 0, 0, 1000, 6000, 6000, -60000) mesh = SubResource("CylinderMesh_o8tia") [node name="MeshInstance3D5" type="MeshInstance3D" parent="."] transform = Transform3D(1000, 0, 0, 0, 12000, 0, 0, 0, 1000, 6000, 6000, -80000) mesh = SubResource("CylinderMesh_o8tia") [node name="MeshInstance3D6" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_o8tia") [node name="MeshInstance3D7" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_nv18y") [node name="Label3D" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.985589, 0.16916, 0, -0.16916, 0.985589, 0, 2.61482, -5.55018) modulate = Color(0, 0, 0, 1) text = "This is an example scene, please note the quality settings are all set to high, this is mostly just an example, feel free to try turning down the settings." font_size = 128 [node name="OmniLight3D" type="OmniLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10743.6, 6693.89, -43458.2) light_color = Color(0.76, 0.374933, 0.1824, 1) light_energy = 11.685 omni_range = 20000.0 [node name="SunshineCloudsEffector" type="Node3D" parent="."] transform = Transform3D(0.241651, 0, 0.970363, 0, 1, 0, -0.970363, 0, 0.241651, 19316.8, -2863.07, -3971.34) script = ExtResource("3_afwv5") Radius = 18900.9 Power = 1.18 metadata/_custom_type_script = "uid://bxlm4e5qfb7uu" [node name="SunshineCloudsDriverGD" type="Node" parent="." node_paths=PackedStringArray("tracked_directional_lights", "tracked_point_lights", "tracked_point_effectors")] script = ExtResource("3_unbdf") update_continuously = true clouds_resource = ExtResource("1_nv18y") ambience_sample_environment = SubResource("Environment_ftegy") tracked_directional_lights = [NodePath("../DirectionalLight3D")] tracked_directional_light_shadow_steps = Array[int]([32]) tracked_point_lights = [NodePath("../OmniLight3D")] tracked_point_effectors = [NodePath("../SunshineCloudsEffector")] metadata/_custom_type_script = "uid://djusduuxf0voj" [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 12376.3, 3579.21) far = 400000.0