extends Control @onready var trect:TextureRect = $TextureRect var _module:PankuModule var expr:String func _physics_process(delta: float) -> void: if Engine.get_physics_frames() % 10 != 1: return var result = _module.core.gd_exprenv.execute(expr)["result"] if result is Texture2D: trect.texture = ImageTexture.create_from_image(result.get_image())