; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="MagicNStuff" config/tags=PackedStringArray("game", "horror", "open_world", "story") run/main_scene="uid://ga0d5817hbc8" config/features=PackedStringArray("4.6", "Forward Plus") config/icon="res://godot_icon.svg" [autoload] SPrint="*uid://cpfunq8fyixco" VersionDisplay="*uid://bqxtpo2c64h22" InputManager="*uid://cocp0vmvgd4ln" ControllerIcons="*uid://bdosbfkp568je" [debug] gdscript/warnings/untyped_declaration=2 [debug_draw_3d] settings/addon_root_folder="res://addons/debug_draw_3d" settings/3d/volumetric_defaults/thickness=0.0 [editor_plugins] enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg", "res://addons/controller_icons/plugin.cfg", "res://addons/lightmap_probe_grid/plugin.cfg", 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