[gd_resource type="CompositorEffect" script_class="SunshineClouds" load_steps=12 format=3 uid="uid://ck8ll5tq66bkd"] [ext_resource type="RDShaderFile" uid="uid://dx1y5cye1m1hu" path="res://addons/SunshineClouds2/SunshineCloudsCompute.glsl" id="1_egrld"] [ext_resource type="Texture2D" uid="uid://g02m2ewpwusq" path="res://addons/SunshineClouds2/NoiseTextures/HeightGradient.tres" id="2_2oqac"] [ext_resource type="CompressedTexture3D" uid="uid://dei12lsgrjpyu" path="res://addons/SunshineClouds2/NoiseTextures/curl_noise_varied.tga" id="2_6cfoo"] [ext_resource type="CompressedTexture3D" uid="uid://b3uyfsp4in821" path="res://addons/SunshineClouds2/NoiseTextures/bluenoise_Dither.png" id="2_j2m45"] [ext_resource type="Texture2D" uid="uid://de2nsujnhdlg0" path="res://addons/SunshineClouds2/NoiseTextures/ExtraLargeScaleNoise.tres" id="4_3tjk5"] [ext_resource type="NoiseTexture3D" uid="uid://dxyewgt7o40m0" path="res://addons/SunshineClouds2/NoiseTextures/MediumScaleNoise.tres" id="4_6cfoo"] [ext_resource type="NoiseTexture3D" uid="uid://6ed3lvlpbqmg" path="res://addons/SunshineClouds2/NoiseTextures/LargeScaleNoise.tres" id="5_3tjk5"] [ext_resource type="NoiseTexture3D" uid="uid://bnck2kxeg5bkg" path="res://addons/SunshineClouds2/NoiseTextures/SmallScaleNoise.tres" id="5_w4rkf"] [ext_resource type="Script" uid="uid://d2lqbqhhnysnl" path="res://addons/SunshineClouds2/SunshineClouds.cs" id="6_3tjk5"] [ext_resource type="RDShaderFile" uid="uid://chxheyp4eohbc" path="res://addons/SunshineClouds2/SunshineCloudsPostCompute.glsl" id="6_6cfoo"] [ext_resource type="RDShaderFile" uid="uid://crfpk8ta4qxsk" path="res://addons/SunshineClouds2/SunshineCloudsPreCompute.glsl" id="6_j2m45"] [resource] resource_local_to_scene = false resource_name = "" enabled = true effect_callback_type = 2 access_resolved_color = true access_resolved_depth = true needs_motion_vectors = true needs_normal_roughness = false needs_separate_specular = false script = ExtResource("6_3tjk5") CloudsCoverage = 0.562 CloudsDensity = 1.0 AtmosphericDensity = 0.5 CloudsAnisotropy = 0.1 CloudAmbientColor = Color(0.562556, 0.722387, 0.880502, 1) AtmosphereColor = Color(0.559249, 0.746316, 0.91, 1) AmbientOcclusionColor = Color(0.24, 0.09648, 0.0744, 0.568627) ExtraLargeNoiseScale = 323077.0 LargeNoiseScale = 53286.7 MediumNoiseScale = 6104.24 SmallNoiseScale = 2901.59 CloudsSharpness = 0.5 CloudsDetailPower = 0.698 CurlNoiseStrength = 5000.0 LightingSharpness = 0.05 LightingDensity = 0.558 CloudFloor = 1500.0 CloudCeiling = 25000.0 MaxStepCount = 200 MaxLightingSteps = 32 ResolutionScale = 1 LODBias = 0.5 AccumilationDecay = 0.5 DitherNoise = ExtResource("2_j2m45") HeightGradient = ExtResource("2_2oqac") ExtraLargeNoisePatterns = ExtResource("4_3tjk5") LargeScaleNoise = ExtResource("5_3tjk5") MediumScaleNoise = ExtResource("4_6cfoo") SmallScaleNoise = ExtResource("5_w4rkf") CurlNoise = ExtResource("2_6cfoo") DitherSpeed = 129.63 BlurPower = 2.0 BlurQuality = 1.0 MinStepDistance = 100.0 MaxStepDistance = 300.0 LightingTravelDistance = 5000.0 PrePassComputeShader = ExtResource("6_j2m45") ComputeShader = ExtResource("1_egrld") PostPassComputeShader = ExtResource("6_6cfoo") ExtraLargeScaleCloudsPosition = Vector3(15488.2, 0, 0) LargeScaleCloudsPosition = Vector3(11063.7, 0, 0) MediumScaleCloudsPosition = Vector3(-1678.69, 0, 0) DetailCloudsPosition = Vector3(-938.754, 938.754, 0) CurrentTime = 4469.32 DirectionalLightsData = Array[Vector4]([Vector4(0.576611, 0.793637, -0.194062, 12), Vector4(0.999994, 0.968546, 0.936683, 1.09778)]) PointLightsData = Array[Vector4]([]) metadata/_custom_type_script = "uid://d2lqbqhhnysnl"