[gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://de2nsujnhdlg0"] [sub_resource type="Gradient" id="Gradient_uclom"] colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_w4rkf"] frequency = 0.0039 [resource] width = 1024 height = 1024 noise = SubResource("FastNoiseLite_w4rkf") color_ramp = SubResource("Gradient_uclom") seamless = true seamless_blend_skirt = 0.3