[gd_resource type="ShaderMaterial" format=3 uid="uid://cmsdf0apnwvpd"] [ext_resource type="Shader" uid="uid://b3d0qp0pjfhmk" path="res://tools/debug_outline.gdshader" id="1_3pgam"] [resource] render_priority = 0 shader = ExtResource("1_3pgam") shader_parameter/base_color = Color(0.3, 1, 0.3, 0.15) shader_parameter/edge_color = Color(1, 1, 0.3, 0.8) shader_parameter/edge_power = 3.0 shader_parameter/box_center = Vector3(0, 0, 0) shader_parameter/box_extents = Vector3(0, 0, 0)