Commit Graph

2 Commits

Author SHA1 Message Date
9dc31a11f6 Refactored Interaction and Save System
- Added a save override confirmation in main menu.
- Added Interaction types.
- Added some test interactions.
- Also added a ViewRollEffect for the player camera.
- Also also added a cubemap generator (CubeMapGeneratorCamera).
2026-01-03 12:45:39 +01:00
c7f96c78c4 Huge changes
Implemented spawn points correctly.
Added saving & loading (currently only implemented with the spawn_index).
You can now set spawn indicies in the DynamicAreaLoader to automatically load when the game is set to that value (on ready).
Added configuration warnings to DynamicAreaLoader & PlayerSpawnPoint

Added some generic translation (pot) files.
Added AudioManager autoload to play, stop, fade audio streams (and set the bus directly).
Added SceneFader autoload.
Added SaveManager autoload.
Added OptionsMenu with currently only volume sliders and a fullscreen toggle button.
Added PauseMenu
2025-03-01 13:28:21 +01:00