Commit Graph

7 Commits

Author SHA1 Message Date
cae9576ed6 Updated to Godot 4.6 2026-01-26 19:16:13 +01:00
9dc31a11f6 Refactored Interaction and Save System
- Added a save override confirmation in main menu.
- Added Interaction types.
- Added some test interactions.
- Also added a ViewRollEffect for the player camera.
- Also also added a cubemap generator (CubeMapGeneratorCamera).
2026-01-03 12:45:39 +01:00
9da3ddcf35 Many small changes and improvements
- Improved the TimedMusicAnimationPlayer.
- Added function call exclusions in AnimPlayerEditorCalls (currently 'free' and 'queue_free').
- Added a weak controller setting, which boosts controller vibrations if the controller needs just more kick.
- Changed some material settings.
2026-01-03 12:29:17 +01:00
f5b406c72f (Tried to) Implement a way to sync audio with animation 2025-10-16 18:29:38 +02:00
7e8f8a1d4d Changed the way materials are stored on some dev models
- also adjusted some stuff and added a few passivestar plugins/tools.
2025-10-14 20:15:05 +02:00
2981b94b26 So many changes I'm too lazy to list 2025-10-14 18:49:22 +02:00
82cb7997d3 Added Chase Level with temporary music 2025-09-21 23:49:59 +02:00